I’m a gamer, just like any other gamer. And as you all know fighting games have boomed in the market as of late. So I went deep under cover to find out more about the ever-expanding fighting game community, little did I know how vast it stretched. After countless hours of talking to players and watching some of the best fight head to head, I found what it is that drives these people to put hours of practice into a continually shifting genre: Competition. There’s a special kind of adrenaline that courses through your veins when you have 7 pixels of life, and so does your opponent, and the next move could decide it all. There’s always something to learn, both of the game mechanics and how each individual player uses those mechanics.
There’s also a science. Both Common Law and Craftsmanship take precedent in the highest level of the fighting game community. Each character plays different. Each character also has a studied game-plan and execution that’s seen as most effective. The characters deemed best because of effectiveness are placed on a tier list higher than those deemed less effective. But the beauty of the system is that both skill and experience (and sometimes passion) can greatly trump an effective character. So just because you play with the best character, doesn’t mean you’ll win. It’s a spectator sport like no other.
Unlike the growing Real Time Strategy fan-base, Fighting Game fans get more instant gratification and a higher level of explosive excitement. It’s vicarious virtual boxing broadcasted for free world-wide. And this has spun into an amazingly profitable buying market. Almost every fighter wants their own customizable fighting stick (a portable replica of an arcade fighting stick), add in the cost of additional customization and dual modding and you sell a controller with the net worth of 250 US Dollars. Then there’s carrying cases, high-end televisions for quickest refresh time, high-speed internet, the games themselves, costume skins for the players favorite characters, and clothing to show you community support. That’s a continuous cash pot for companies to dip into without their clients ever leaving the couch. And big tournament entries can run a non-sponsored individual $65 to enter the door and $20 per entered tournament.
But for those who can’t afford that, you can experience all the excitement through various streams and practice the game on your own system or arcade. I’ll stay in the community and in the scene to give you the latest in whats happening.